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Duration 21 hours
Course Outline
Familiarization with SimLab Composer Ultimate
- Insight into the interface and workspace layout
- Initiating projects and navigating the environment
- Core principles of organizing 3D scenes
Modeling and Scene Construction
- Building and importing 3D models
- Manipulating geometry and hierarchical structures
- Constructing intricate scenes
Material Application and Texturing
- Implementing and modifying materials
- Managing textures and surface characteristics
- Essentials of lighting and achieving visual realism
VR Export from SimLab Composer
- Preparing assets for VR export
- Optimizing performance for real-time rendering
- Exporting VR projects from SimLab
Getting Started with Meta Quest 3
- Unpacking and initial configuration
- Setting up accounts and system preferences
- Exploring navigation, interaction, and core features
Connecting SimLab Composer with Meta Quest 3
- Defining the workflow for VR deployment
- Migrating SimLab VR projects to the Meta Quest 3
- Validating and enhancing immersive experiences
Practical VR Application
- Practical session utilizing SimLab projects on the Meta Quest 3
- Scenarios for interactive collaboration and presentations
- Resolving frequent technical issues
Recap and Future Actions
Requirements
- A solid grasp of 3D design principles
- Proficiency with general computer graphics tools
- Knowledge of VR concepts is beneficial but not mandatory
Target Audience
- 3D designers
- Professionals in training and visualization
- IT personnel supporting VR initiatives