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 Duration 21 hours

Course Outline

Introduction to SimLab Composer Ultimate

  • Overview of the interface and workspace layout
  • Project initialization and navigation
  • Core principles of 3D scene organization

Modeling and Scene Assembly

  • Creation and import of 3D models
  • Managing geometry and object hierarchies
  • Assembling complex scene structures

Texturing and Materials

  • Application and modification of materials
  • Management of textures and surface properties
  • Foundational lighting techniques for visual realism

VR Export from SimLab Composer

  • Preparation of models for VR export
  • Performance optimization for real-time rendering
  • Exporting VR-ready projects from SimLab

Introduction to Meta Quest 3

  • Unboxing and initial configuration
  • Account setup and system settings
  • Navigation, interaction methods, and core features

Integrating SimLab Composer with Meta Quest 3

  • Establishing an effective VR deployment workflow
  • Transferring SimLab VR projects to the Meta Quest 3
  • Testing and refining immersive user experiences

Applied VR Practice

  • Hands-on sessions using SimLab projects on Meta Quest 3
  • Interactive collaboration and presentation scenarios
  • Resolving common technical issues

Summary and Next Steps

Requirements

  • Basic understanding of 3D design principles
  • Practical experience with general computer graphics software
  • Prior knowledge of VR concepts is beneficial but not mandatory

Target Audience

  • 3D Designers
  • Training and visualization specialists
  • IT personnel supporting VR initiatives

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