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 Duration 21 hours

Course Outline

Familiarization with SimLab Composer Ultimate

  • Insight into the interface and workspace layout
  • Initiating projects and navigating the environment
  • Core principles of organizing 3D scenes

Modeling and Scene Construction

  • Building and importing 3D models
  • Manipulating geometry and hierarchical structures
  • Constructing intricate scenes

Material Application and Texturing

  • Implementing and modifying materials
  • Managing textures and surface characteristics
  • Essentials of lighting and achieving visual realism

VR Export from SimLab Composer

  • Preparing assets for VR export
  • Optimizing performance for real-time rendering
  • Exporting VR projects from SimLab

Getting Started with Meta Quest 3

  • Unpacking and initial configuration
  • Setting up accounts and system preferences
  • Exploring navigation, interaction, and core features

Connecting SimLab Composer with Meta Quest 3

  • Defining the workflow for VR deployment
  • Migrating SimLab VR projects to the Meta Quest 3
  • Validating and enhancing immersive experiences

Practical VR Application

  • Practical session utilizing SimLab projects on the Meta Quest 3
  • Scenarios for interactive collaboration and presentations
  • Resolving frequent technical issues

Recap and Future Actions

Requirements

  • A solid grasp of 3D design principles
  • Proficiency with general computer graphics tools
  • Knowledge of VR concepts is beneficial but not mandatory

Target Audience

  • 3D designers
  • Professionals in training and visualization
  • IT personnel supporting VR initiatives

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Price per participant

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