Course Outline
Basic Programming Concepts
- Object-Oriented Programming (OOP) concepts
- Definition of software
- Concepts of organized vs. unorganized code structures
- The importance of software
Why Apple and iOS?
- The case for iOS
- Apple's history
- iOS history
- Apple's Unique Selling Proposition (USP)
- What Apple is renowned for
- User Experience (UX) vs. User Interface (UI)
Development Environment
- Development environment requirements
- Xcode and the iOS SDK
- Apple Developer registration process
- Common reasons for application rejection
- Human Interface Guidelines
Xcode iOS Projects
- Xcode overview
- Creating an iOS project
- Running applications on simulators and real devices
Swift Basics
- Transitioning from Objective-C to Swift: Why Swift?
- Key features of Swift
- Variables
- Constants
- Hello World in Swift
- Creating a UILabel programmatically
Image Animation and Loading
- UIImageView
- Basic animations for UIView and UIImageView
- Using Playgrounds
- Lazy loading of images
- Lazy properties
Swift Classes and Scenes
- Creating Swift classes
- Memory management
- Strong and weak references
- Initializers and deinitializers in Swift
- Protocols, Hashable, and Printable
- Inheritance
- Creating scenes
- Implementing View Controllers
- Using Playgrounds
Life Cycle and Responder Chain
- View life cycle
- Application life cycle
- Responder chain methods (e.g., touchesBegan, touchesMoved)
- NSTimer
Adaptive Layout
- Storyboards vs. XIB files
- Support for multiple devices
- Icon sizing and device orientation
- Building User Interfaces using code
- Outlets and Actions
- Protocols: Required and optional
- Memory management
Notifications and Localization
- Push Notifications: Silent and standard
- Localization
Overview of Objective-C
- Properties
- Categories
- Function syntax
- Property attributes: readWrite and readOnly
Social Media Integration in iOS
- Facebook integration
- Twitter integration
- Mail integration
- Integrating third-party apps
UI Components in iOS
- UITextField
- UITextView
- UISegmentedControl
- UISlider
- UISwitch
- UIProgressView
- UIPageControl
- UIStepper
- UIScrollView
- UIPickerView
- UIActionSheet
- UIWebView
- SearchBar
Other Basic Components in iOS
- Groups and folders
- Closures
- Tuples
- URLSession
- URLRequest
- UIAlertView (Deprecated, but included for legacy context)
- UIActivityIndicatorView
- Access control: internal, public, private
- Guard statements
- Optionals
Threading in iOS
- Grand Central Dispatch (GCD)
- NSOperationQueue
- Main Thread vs. Background Threads
User Interaction
- Buttons and handlers
- Pan gesture recognition
- Tap gesture recognition
- Custom Table Views
- Basics of Collection View
Multiple Screen Applications
- Table Navigation
- Tabbed Applications
- Navigation Controllers
- Presenting controllers and various animations for presenting and pushing controllers
Location Services
- Position and Altitude
- Compass Direction
Device Access and Storage
- File Storage
- Music Library Access
- CoreData and SQLite in iOS
- Key Chain
- User Defaults
- PLists
- NSSearchDomain
- Directory concepts and app security within NSSearchDomain
Speech Framework
- Speech to text
- Text to Speech
MultiPeer Connectivity Framework
- Sending data between devices
- Connecting multiple devices
Networking
- Network Access
- Serializing and Deserializing JSON
- REST Web Services
- Basics of XML Parsing
Submitting an App to the App Store
- App Store Connect (formerly iTunes Connect)
- Developer Portal - Provisioning profiles
- Deployment and distribution
- Running apps on real devices
- Uploading apps to the App Store
Projects
- Dots Game: https://itunes.apple.com/app/the-dots-free/id850315430
- Notes App
- Contacts App
- Fetching data from an open API server, populating a table view, displaying details, implementing a search bar, and using CoreData for offline data storage
- Application of your own idea
Requirements
You must have prior experience with at least one programming language.
Testimonials (2)
The way of transferring knowledge and the knowledge of the trainer.
Jakub Rekas - Bitcomp Sp. z o.o.
Course - Machine Learning on iOS
He's an experienced trainer with a real life experience in the topic he was teaching. That led the course to cover the most important topics which interests any developer working in the field, and small details would be easily overseen if he was not working in this platform. Moreover, he was giving the course using the latest versions of is and Swift (10 \ 3) and that is a huge advantage to be adapting such new technology in short time.