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Course Outline
Best Practices
- Software Crisis
- Best Practices in Software Development
- Iterative Development
- Requirements Management
- Component-Based Architecture
- Visual Modeling
- Quality Verification
- Change Management
RUP
- RUP Characteristics
- Two Dimensions of RUP
- UML for RUP
Creating an Object Model
- UML 2 as a Means of Representing the Model
- The Object Model
- Methods for Describing the Model
- Practical Analysis of Use Case Specifications
- Actor
- Use Case
- Association
- Include and Extend Relationships
Practical Application of Some Object-Oriented Concepts
- Abstraction
- Encapsulation
- Generalization
- Polymorphism
System Architecture
- Mapping System Structure and Behavior
- Two Categories of UML Diagrams
- Modeling the Relationship Between Structure and Behavior
- Different Levels of Behavior Modeling
- Mapping Analytical Design Class Elements
- Refine Relationships
- Establishing Strong Connections Between Analysis Phase Results and the Design Phase
- Modeling Design Classes
- Class
- Association
- Enumeration
- Forward/Reverse Engineering
- Subsystem Design
- Component
- Delegation Relationship
- Connector Assembly
- Describing Concurrency Aspects in System Architecture
- Examples of Activity Diagrams, Sequence Diagrams, and State Machines
- Describing Distribution Architecture Aspects
- Different Perspectives on Architecture Description
Requirements
Fundamental understanding of commonly used UML diagrams, including use case, class, and sequence diagrams.
21 Hours
Testimonials (1)
The direct correlation with our work subject in the examples