Course Outline
1. Introduction to Deep Reinforcement Learning
- Defining Reinforcement Learning
- Distinguishing between Supervised, Unsupervised, and Reinforcement Learning
- DRL applications in 2025 (robotics, healthcare, finance, logistics)
- Analyzing the agent-environment interaction loop
2. Reinforcement Learning Fundamentals
- Markov Decision Processes (MDP)
- Core concepts: State, Action, Reward, Policy, and Value functions
- Balancing the Exploration vs. Exploitation trade-off
- Monte Carlo methods and Temporal-Difference (TD) learning
3. Implementing Basic RL Algorithms
- Tabular approaches: Dynamic Programming, Policy Evaluation, and Iteration
- Q-Learning and SARSA
- Epsilon-greedy exploration and decay strategies
- Creating RL environments using OpenAI Gymnasium
4. Transition to Deep Reinforcement Learning
- Overcoming the limitations of tabular methods
- Leveraging neural networks for function approximation
- The Deep Q-Network (DQN) architecture and its workflow
- Experience replay and the use of target networks
5. Advanced DRL Algorithms
- Double DQN, Dueling DQN, and Prioritized Experience Replay
- Policy Gradient Methods: The REINFORCE algorithm
- Actor-Critic architectures (A2C, A3C)
- Proximal Policy Optimization (PPO)
- Soft Actor-Critic (SAC)
6. Working with Continuous Action Spaces
- Challenges associated with continuous control
- Applying DDPG (Deep Deterministic Policy Gradient)
- Twin Delayed DDPG (TD3)
7. Practical Tools and Frameworks
- Utilizing Stable-Baselines3 and Ray RLlib
- Logging and monitoring via TensorBoard
- Hyperparameter tuning for DRL models
8. Reward Engineering and Environment Design
- Reward shaping and balancing penalties
- Concepts of sim-to-real transfer learning
- Building custom environments in Gymnasium
9. Partially Observable Environments and Generalization
- Managing incomplete state information (POMDPs)
- Memory-based strategies using LSTMs and RNNs
- Enhancing agent robustness and generalization capabilities
10. Game Theory and Multi-Agent Reinforcement Learning
- Overview of multi-agent environments
- Dynamics of Cooperation vs. competition
- Applications in adversarial training and strategy optimization
11. Case Studies and Real-World Applications
- Autonomous driving simulations
- Dynamic pricing and financial trading strategies
- Robotics and industrial automation
12. Troubleshooting and Optimization
- Identifying and diagnosing unstable training
- Addressing reward sparsity and overfitting
- Scaling DRL models across GPUs and distributed systems
13. Summary and Next Steps
- Review of DRL architecture and core algorithms
- Industry trends and research directions (e.g., RLHF, hybrid models)
- Recommended resources and further reading
Requirements
- Solid proficiency in Python programming
- Strong understanding of Calculus and Linear Algebra
- Foundational knowledge of Probability and Statistics
- Prior experience developing machine learning models using Python along with NumPy, TensorFlow, or PyTorch
Target Audience
- Developers with an interest in AI and intelligent systems
- Data Scientists exploring reinforcement learning frameworks
- Machine Learning Engineers specializing in autonomous systems
Testimonials (2)
Getting people that never used AI some repetition in prompting and people that do use AI to consider different methods to using it.
Matthew Gay - Tarsus Pharmaceuticals
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