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Course Outline

  • Introduction to Immersive Technology and current market trends.
  • Understanding Augmented and Virtual Reality and how they can change our daily activities.
  • Overview of tools and various SDKs available for creating augmented and virtual reality interactions.
  • Augmented reality demo application developed in Unity, focusing on enhancing print media with images, text, and videos.
  • Exploring how to extend these applications across different sectors and their potential.
  • Demo virtual reality application demonstrating how VR can transform storytelling and its emotional impact.
  • Introduction to devices suitable for creating these interactions, such as Google Cardboard, HoloLens, HTC Vive, Oculus Rift, Gear VR, etc.
  • Conclusion and resources for further exploration of this technology.

Requirements

  • Fundamental IT knowledge.

Audience

  • For creative entrepreneurs: This course offers an ideal introduction to current trends in the products and technologies of the emerging augmented and virtual reality market.
  • For journalists, media/content producers, or educators: You will learn how to augment print-based media with audio, images, and video.
  • For web designers or app developers: You will acquire a variety of technological building blocks to integrate into your service portfolio.
 7 Hours

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