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Course Outline
- Introduction to Immersive Technology and current market trends.
- Understanding Augmented and Virtual Reality and how they can change our daily activities.
- Overview of tools and various SDKs available for creating augmented and virtual reality interactions.
- Augmented reality demo application developed in Unity, focusing on enhancing print media with images, text, and videos.
- Exploring how to extend these applications across different sectors and their potential.
- Demo virtual reality application demonstrating how VR can transform storytelling and its emotional impact.
- Introduction to devices suitable for creating these interactions, such as Google Cardboard, HoloLens, HTC Vive, Oculus Rift, Gear VR, etc.
- Conclusion and resources for further exploration of this technology.
Requirements
- Fundamental IT knowledge.
Audience
- For creative entrepreneurs: This course offers an ideal introduction to current trends in the products and technologies of the emerging augmented and virtual reality market.
- For journalists, media/content producers, or educators: You will learn how to augment print-based media with audio, images, and video.
- For web designers or app developers: You will acquire a variety of technological building blocks to integrate into your service portfolio.
7 Hours
Testimonials (1)
practical examples and troubleshooting of real problems (during creating real projects, games, etc.), I mean good practice and how the real project work looks like